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Raids

A Raid is a joint attack performed by the members of one Order or Pact on Towns of other Lords or Castles.

Requirements for taking part in a Raid:

  • You are an Order member
  • The Military Camp has been built in your Town
  • If you are attacking another Lord's Town, that Lord is a member of another Order or has a Palace of level 15 or higher

To launch a Raid, go to the Kingdom map, select the target, hit the "Raid" button, and set the start time for the joint attack. Then the window for forming a troop will be displayed.

You can start the Raid before the timer runs out, without waiting for all the warriors to arrive. To do so, hit the "Start" button in the Raid window.

The Council Hall level in your Town determines the headcount of the troop you are sending on a Raid. The total number of Raid troops depends on the level of the Military Camp in the Town of the Lord who launched the Raid.

If a member of your Order or Pact is forming a Raid, you'll see the information about it in the Raids tab of the Military Camp, or in your Order menu. To take part in a Raid, hit the "Participate" button next to any empty panel for new participants.

In case the Town of the Lord who launched the Raid comes under attack, the troops of other Raid participants will defend it.

After the Raid has ended, the surviving troops return to their Towns.

Initially, you can organize only one Raid. To launch more Raids, you need to:

  • Upgrade the Council Hall to the level at which two or more marches can be sent simultaneously.
  • Activate the Hero's Double or summon an Inquisitor.

If there is an Inquisitor in your Town, you can send either one troop led by both the Hero/Double and the Inquisitor, or two troops, each led by the Hero/Double or the Inquisitor, to take part in one Raid.

If you have the Inquisitor and the Hero's Double and you've formed the first Raid with two troops led by the Hero and the Inquisitor, the Hero's Double will head up a second Raid.

You will be able to organize a new Raid once the troops of the first Raid led by the Hero/Double or the Inquisitor have left for their destination.

A Raid is canceled if:

  • The Lord who formed the Raid leaves their Order
  • The attacked player whose Palace is below level 15 leaves their Order
  • The Order of the Lord who formed the Raid is disbanded
  • The attacked Town is relocated
  • The attacked Town is protected by Inaccessibility
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