Kingdoms War: Rebellion
The Kingdoms War: Rebellion is a worldwide Tournament where Lords from four Kingdoms do battle.
This Tournament lasts for two days. Kingdoms founded more than 30 days ago can participate in it. After the Tournament is over, two Kingdoms will be named the winners.
If you are not an Order member, you won't be able to participate in the Tournament and earn personal points, Order points, and points for your Kingdom, nor will you be able to relocate to enemy Kingdoms using the Invasion item. However, you will be able to fight Lords who have relocated to your home Kingdom.
Before the Tournament notice appears, all Kingdoms are divided into groups of four Kingdoms, depending on the total Power level of all Orders in the Kingdom. If there are insufficient participants in the group, a Kingdom skips the Tournament.
Lords from the Kingdoms that take first and second place receive rewards for personal achievements and unique Tournament rewards. You can get additional trophies for personal and Order achievements by passing legendary checkpoints.
Town relocation
If you are an Order member, you can use the Invasion item to relocate to an enemy Kingdom during the worldwide Tournament. If the Kingdoms War: Rebellion ends in less than five minutes, you won't be able to relocate your Town.
To return to your home Kingdom before the Tournament ends, use the Return item.
You can purchase the items for relocation and return in the Bonuses tab of the Item Store or in the location info window in the enemy Kingdom. Lords who are Order members can also get them for free by opening the Tournament box in the Events window.
To find out information about your opponents in the Tournament:
- Open the World Map (you will see arrows connecting the enemy Kingdoms to yours)
- Open the Tournaments tab in the Events window, select the Kingdoms War: Rebellion box, and check the information about Tournament participants
To relocate to another Kingdom, select a location there and apply the Invasion item.
When you have relocated your Town, a Shadow will remain in your Town's location in your home Kingdom. It will prevent other Lords from capturing your territory. You will be able to return your Town back to its original place during the Tournament by using the Return item. After the Tournament is over, your Town will be automatically relocated back to your home Kingdom.
When in an enemy Kingdom, you can move your Town within its territory using the Relocation and Runaway items. After you relocate, any previously activated Inaccessibility, Townscape, or Reputation given to you by the King will continue to have an effect on your Town.
You can permanently move to another Kingdom by applying the Carriage item if the level of your Palace is 21 or higher. Once you have relocated, the new Kingdom becomes your home Kingdom.
If you permanently move to another Kingdom after Kingdoms War: Rebellion has been announced, you will drop out of the Tournament and will no longer generate points for either your previous Kingdom or the new one. In addition, other Lords who attack your Town won't get points. Read "Earning points" to find out more about this.
Tournament features
During the Tournament, every three hours, in one of the four participating Kingdoms in turn, the Rebels' Towers appear or a temporary bonus is activated.
Temporary bonuses affect all Lords in the Kingdom and increase the number of points received for a certain task. Bonuses cannot be repeated or be active twice in a row in the same Kingdom.
You can find information on temporary bonuses and other Tournament data in the Info tab of the Kingdoms War: Rebellion box. Here, you will also see an image that is divided into four parts, according to the number of participants. The Kingdom where the bonus is activated will be marked with a special pictogram. Active bonuses will be shown below the image.
You can find out in advance when and in which Kingdom temporary bonuses and Rebels' Towers will appear. To do so, reveal slots in the schedule in exchange for Trophies of Arms or Gold.
You can start revealing information about the temporary bonuses and Rebels' Towers as soon as the Tournament has been announced.
By revealing one slot, you'll find out about one random bonus or a scheduled appearance of Towers. This information will be visible to all members of your Order. Other Tournament participants won't see it unless they themselves have also revealed the info.
When you reveal a slot, the cost of revealing subsequent slots increases. That is, the cost of revealing the first slot is minimal and is the same for all Lords. After you reveal it, the cost of revealing the next slot will increase for you. If you reveal a second slot, the cost of revealing the third one will become even higher. Once you've revealed information for the third time, the cost stops increasing.
Revealing a slot doesn't change the cost for other Lords, only for you.
If you reveal a slot and then switch Orders, the cost of revealing the next slot will still be higher for you.
You can reveal information about all the temporary bonuses and Rebels' Towers in the Tournament.
Rebels' Towers
Rebels' Towers are Castles that appear only during the Kingdoms War: Rebellion. Rebels take refuge there, along with their resources. The amount of resources increases as you level up your Towers (there are 18 levels).
Only Rebels' Towers of the same level can be in a Kingdom simultaneously. In order for Towers of a higher level to appear, all Towers which are already on the Kingdom map must be plundered. This must be done before the time for which they remain in the Kingdom expires.
Using the Outpost or mini-map, you can find out where the Rebels' Towers are situated.
Initially, the Rebels' Tower looks undamaged on the Kingdom map. After the first attack, it is destroyed, bursts into flame, and continues to burn until it disappears.
The Rebels' Tower disappears:
- If the resources there run out
- If its time on the Kingdom map expires
- When the Tournament ends
You can attack Rebels' Towers, and also send Raids or scouts there. In your home Kingdom, you can also send reinforcements to these Castles regardless of their condition (intact or destroyed).
Only Lords who are members of an Order or Pact can attack Rebels' Towers and send reinforcements to them. Attacks on these Castles will bring you resources, Trophies of Arms, and points in the Tournament, even if the Rebels' Tower is in your home Kingdom.
Please note:
- If a Rebels' Tower disappears when a troop is moving towards it, the warriors will go back to their Town after they have reached the location.
- After a Rebels' Tower has disappeared, all reinforcements that were there will return to their Towns.
- If resources remain after reinforcements have left the Tower, it won't disappear, and it can be attacked again.
- If a Lord is expelled from their Order while holding the Rebels' Tower, the Lord's troops will return to their Town.
- If a Lord's reinforcements arrive at a Castle that has already been captured by another Order, the player will receive a message informing them that the troops have failed to reach their goal. In this case, the troops return to their Town.
- The rebels will help any Lord who captures the Rebels' Tower to defend it. A troop of rebels is placed in one reinforcement slot.
On the Kingdom map, Rebels' Towers have a red marker showing the location level. For members of the Order or Pact that is holding the Castle, the Tower will have a green mark. They can also see the Order's emblem, tag, and name.
Report features
Military reports on attacks, Raids, and espionage on Rebels' Towers are different from normal ones:
- In the event of a successful attack or Raid, the box with the number of Trophies of Arms that were obtained appears in the report.
- In the event of a failed attack or Raid, information about the troops that are in the Rebels' Tower is not displayed.
- In the event of a successful attack or Raid on a Rebels' Tower where only rebels have been, the Castle's icon will appear instead of the Order name in the enemy info box. Hit it to open the Rebels' Tower info window.
- Information about rebel troops is not displayed regardless of whether an espionage attempt succeeds or fails.
- If the Rebels' Tower has been captured by another Order, the stats of the warriors are not displayed in the box of additional information.
Reports on successful battles for the Rebels' Tower are similar to the reports on successful battles for the Eternal Stronghold.
Earning points
In the worldwide Kingdoms War: Rebellion Tournament, you can earn points either in enemy Kingdoms or in your home Kingdom. You get points for:
- Yielding resources in enemy Kingdoms*
- Destroying warriors from enemy Kingdoms
- Destroying rebels in Rebels' Towers
- Attacking Assailants, Alpha Assailants, and Apostates in the enemy Kingdoms
You can attack Lords from your homeland in an enemy Kingdom but you won't get points for doing so.
All Lords, Orders, and Kingdoms that take part in the Tournament earn points. The Kingdom Points are the total points of all the Kingdom's Lords added together.
The number of points earned by enemy Orders and Kingdoms remains unknown until the end of the Tournament.
Rules for scoring points
Order members
Each Lord earns personal points, Order points, and points for their Kingdom.
The opposing Kingdom gets points for destroying these Lords' warriors.
Non-Order members
Lords who are not Order members don't earn personal points, Order points, or points for their Kingdom.
The opposing Kingdom gets points for destroying these Lords' warriors.
Lords who joined an Order 30 minutes before the Tournament was announced or later
These Lords don't earn personal points, Order points, or points for their Kingdom.
The opposing Kingdom gets points for destroying these Lords' warriors.
Lords who leave an Order or are expelled from it during the Tournament
These Lords don't earn personal points, Order points, or points for their Kingdom.
The opposing Kingdom gets points for destroying these Lords' warriors.
Lords who change their home Kingdom by using the Carriage item and join an Order during the Tournament
These Lords drop out from the Tournament and don't earn personal points, Order points, and points for their Kingdom, neither for the previous nor for the new one.
The opposing Kingdom receives points for destroying these Lords' warriors only if they are located in another Lord's Town as reinforcements, or in a Raid formed by another Lord.
You will get a reward for personal achievements only after the Tournament has finished, if your Kingdom takes first or second place in the Kingdoms War: Rebellion.
Tasks for the Kingdoms War: Rebellion may be the same as those for other Tournaments. Points for completing such tasks will be added for all Tournaments.
End of the Tournament and rewards
If you are in an enemy Kingdom when the Tournament ends, your Town will automatically be returned to your home Kingdom. It will appear in place of the Town's Shadow, which prevents other Lords from capturing your territory on the Kingdom map.
All actions that you were performing on the Kingdom map when the Kingdoms War: Rebellion ended will be canceled. Your army will immediately return to your Town and then to your home Kingdom along with it.
In the Kingdoms War: Rebellion, rewards are divided into four types:
Rewards for checkpoints (1–10). They go to Lords who are Order members and who have earned at least one point in the Tournament. To view the reward, maximize the checkpoint box.
Rewards for legendary checkpoints (11–15). They go to Lords who have earned a certain number of points for personal achievements in the Kingdoms War: Rebellion. In the Tournament window, these checkpoints have a special frame. Note: if the necessary number of points for personal achievements hasn't been earned, you won't receive rewards for legendary checkpoints even if your Kingdom wins.
Rewards for taking top positions in the Kingdoms War: Rebellion ranking. If an Order took a top place in the ranking, all Order members who earned at least one point in the Tournament receive a reward. The reward depends on the Order's League and the place taken by the Order.
Rewards for victory in the worldwide Kingdoms War: Rebellion Tournament. Kingdoms that have taken first or second place, get access to level 9 and 8 Great Resource Locations respectively. All Lords from the victorious Kingdoms also receive unique bonuses. You can learn more about them in the special tab of the Events window.
Great Resource Locations are located all over the whole Kingdom map. They appear for five days, but disappear earlier if the resource there runs out. Locations cannot disappear while a Lord's troops are present at them.
The number of locations on the Kingdom map is limited. If a location runs out of resources, new locations don't appear.
In level 8 Great Resource Locations, yielding speed is increased 10 times; in level 9 locations – 20 times. By yielding resources there, you can get Great Coffers with the Sulfurum or Empire Ingot items. The former is needed for conducting Tier VII Warrior Studies, and the latter for upgrading buildings from level 32 to level 35.
If multiple Kingdoms earn the same number of points, the Kingdoms will be ranked in the order of their identification numbers, lowest first.